{% extends "global/Page.html" %} {% load otree %} {% load i18n %} {% block title %} {% trans "The default was selected randomly from the available lotteries." %} {% endblock %} {% block content %} {% if highlight_row == 1 %}
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{% if player.p2a > 0 %} a {{ player.p2a }} % chance of winning ${{ player.x2a }} {% endif %} {% if player.p2b > 0 %} a {{ player.p2b }} % chance of winning ${{ player.x2b }} {% endif%} {% if player.p2c > 0 %} a {{ player.p2c }} % chance of winning ${{ player.x2c }} {% endif %} {% if player.p2d > 0 %} a {{ player.p2d }} % chance of winning ${{ player.x2d }} {% endif%} |
{% if player.p3a > 0 %} a {{ player.p3a }} % chance of winning ${{ player.x3a }} {% endif %} {% if player.p3b > 0 %} a {{ player.p3b }} % chance of winning ${{ player.x3b }} {% endif %} {% if player.p3c > 0 %} a {{ player.p3c }} % chance of winning ${{ player.x3c }} {% endif %} {% if player.p3d > 0 %} a {{ player.p3d }} % chance of winning ${{ player.x3d }} {% endif %} |
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{% if player.p4a > 0 %} a {{ player.p4a }} % chance of winning ${{ player.x4a }} {% endif %} {% if player.p4b > 0 %} a {{ player.p4b }} % chance of winning ${{ player.x4b }} {% endif %} {% if player.p4c > 0 %} a {{ player.p4c }} % chance of winning ${{ player.x4c }} {% endif %} {% if player.p4d > 0 %} a {{ player.p4d }} % chance of winning ${{ player.x4d }} {% endif %} |
{% if player.p5a > 0 %} a {{ player.p5a }} % chance of winning ${{ player.x5a }} {% endif %} {% if player.p5b > 0 %} a {{ player.p5b }} % chance of winning ${{ player.x5b }} {% endif %} {% if player.p5c > 0 %} a {{ player.p5c }} % chance of winning ${{ player.x5c }} {% endif %} {% if player.p5d > 0 %} a {{ player.p5d }} % chance of winning ${{ player.x5d }} {% endif %} |
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{% if player.p1a > 0 %} a {{ player.p1a }} % chance of winning ${{ player.x1a }} {% endif %} {% if player.p1b > 0 %} a {{ player.p1b }} % chance of winning ${{ player.x1b }} {% endif %} {% if player.p1c > 0 %} a {{ player.p1c }} % chance of winning ${{ player.x1c }} {% endif %} {% if player.p1d > 0 %} a {{ player.p1d }} % chance of winning ${{ player.x1d }} {% endif %} |
{% if player.p3a > 0 %} a {{ player.p3a }} % chance of winning ${{ player.x3a }} {% endif %} {% if player.p3b > 0 %} a {{ player.p3b }} % chance of winning ${{ player.x3b }} {% endif %} {% if player.p3c > 0 %} a {{ player.p3c }} % chance of winning ${{ player.x3c }} {% endif %} {% if player.p3d > 0 %} a {{ player.p3d }} % chance of winning ${{ player.x3d }} {% endif %} |
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{% if player.p4a > 0 %} a {{ player.p4a }} % chance of winning ${{ player.x4a }} {% endif %} {% if player.p4b > 0 %} a {{ player.p4b }} % chance of winning ${{ player.x4b }} {% endif %} {% if player.p4c > 0 %} a {{ player.p4c }} % chance of winning ${{ player.x4c }} {% endif %} {% if player.p4d > 0 %} a {{ player.p4d }} % chance of winning ${{ player.x4d }} {% endif %} |
{% if player.p5a > 0 %} a {{ player.p5a }} % chance of winning ${{ player.x5a }} {% endif %} {% if player.p5b > 0 %} a {{ player.p5b }} % chance of winning ${{ player.x5b }} {% endif %} {% if player.p5c > 0 %} a {{ player.p5c }} % chance of winning ${{ player.x5c }} {% endif %} {% if player.p5d > 0 %} a {{ player.p5d }} % chance of winning ${{ player.x5d }} {% endif %} |
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{% if player.p1a > 0 %} a {{ player.p1a }} % chance of winning ${{ player.x1a }} {% endif %} {% if player.p1b > 0 %} a {{ player.p1b }} % chance of winning ${{ player.x1b }} {% endif %} {% if player.p1c > 0 %} a {{ player.p1c }} % chance of winning ${{ player.x1c }} {% endif %} {% if player.p1d > 0 %} a {{ player.p1d }} % chance of winning ${{ player.x1d }} {% endif %} |
{% if player.p2a > 0 %} a {{ player.p2a }} % chance of winning ${{ player.x2a }} {% endif %} {% if player.p2b > 0 %} a {{ player.p2b }} % chance of winning ${{ player.x2b }} {% endif%} {% if player.p2c > 0 %} a {{ player.p2c }} % chance of winning ${{ player.x2c }} {% endif %} {% if player.p2d > 0 %} a {{ player.p2d }} % chance of winning ${{ player.x2d }} {% endif%} |
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{% if player.p4a > 0 %} a {{ player.p4a }} % chance of winning ${{ player.x4a }} {% endif %} {% if player.p4b > 0 %} a {{ player.p4b }} % chance of winning ${{ player.x4b }} {% endif %} {% if player.p4c > 0 %} a {{ player.p4c }} % chance of winning ${{ player.x4c }} {% endif %} {% if player.p4d > 0 %} a {{ player.p4d }} % chance of winning ${{ player.x4d }} {% endif %} |
{% if player.p5a > 0 %} a {{ player.p5a }} % chance of winning ${{ player.x5a }} {% endif %} {% if player.p5b > 0 %} a {{ player.p5b }} % chance of winning ${{ player.x5b }} {% endif %} {% if player.p5c > 0 %} a {{ player.p5c }} % chance of winning ${{ player.x5c }} {% endif %} {% if player.p5d > 0 %} a {{ player.p5d }} % chance of winning ${{ player.x5d }} {% endif %} |
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{% if player.p1a > 0 %} a {{ player.p1a }} % chance of winning ${{ player.x1a }} {% endif %} {% if player.p1b > 0 %} a {{ player.p1b }} % chance of winning ${{ player.x1b }} {% endif %} {% if player.p1c > 0 %} a {{ player.p1c }} % chance of winning ${{ player.x1c }} {% endif %} {% if player.p1d > 0 %} a {{ player.p1d }} % chance of winning ${{ player.x1d }} {% endif %} |
{% if player.p2a > 0 %} a {{ player.p2a }} % chance of winning ${{ player.x2a }} {% endif %} {% if player.p2b > 0 %} a {{ player.p2b }} % chance of winning ${{ player.x2b }} {% endif%} {% if player.p2c > 0 %} a {{ player.p2c }} % chance of winning ${{ player.x2c }} {% endif %} {% if player.p2d > 0 %} a {{ player.p2d }} % chance of winning ${{ player.x2d }} {% endif%} |
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{% if player.p3a > 0 %} a {{ player.p3a }} % chance of winning ${{ player.x3a }} {% endif %} {% if player.p3b > 0 %} a {{ player.p3b }} % chance of winning ${{ player.x3b }} {% endif %} {% if player.p3c > 0 %} a {{ player.p3c }} % chance of winning ${{ player.x3c }} {% endif %} {% if player.p3d > 0 %} a {{ player.p3d }} % chance of winning ${{ player.x3d }} {% endif %} |
{% if player.p5a > 0 %} a {{ player.p5a }} % chance of winning ${{ player.x5a }} {% endif %} {% if player.p5b > 0 %} a {{ player.p5b }} % chance of winning ${{ player.x5b }} {% endif %} {% if player.p5c > 0 %} a {{ player.p5c }} % chance of winning ${{ player.x5c }} {% endif %} {% if player.p5d > 0 %} a {{ player.p5d }} % chance of winning ${{ player.x5d }} {% endif %} |
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{% if player.p1a > 0 %} a {{ player.p1a }} % chance of winning ${{ player.x1a }} {% endif %} {% if player.p1b > 0 %} a {{ player.p1b }} % chance of winning ${{ player.x1b }} {% endif %} {% if player.p1c > 0 %} a {{ player.p1c }} % chance of winning ${{ player.x1c }} {% endif %} {% if player.p1d > 0 %} a {{ player.p1d }} % chance of winning ${{ player.x1d }} {% endif %} |
{% if player.p2a > 0 %} a {{ player.p2a }} % chance of winning ${{ player.x2a }} {% endif %} {% if player.p2b > 0 %} a {{ player.p2b }} % chance of winning ${{ player.x2b }} {% endif%} {% if player.p2c > 0 %} a {{ player.p2c }} % chance of winning ${{ player.x2c }} {% endif %} {% if player.p2d > 0 %} a {{ player.p2d }} % chance of winning ${{ player.x2d }} {% endif%} |
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{% if player.p3a > 0 %} a {{ player.p3a }} % chance of winning ${{ player.x3a }} {% endif %} {% if player.p3b > 0 %} a {{ player.p3b }} % chance of winning ${{ player.x3b }} {% endif %} {% if player.p3c > 0 %} a {{ player.p3c }} % chance of winning ${{ player.x3c }} {% endif %} {% if player.p3d > 0 %} a {{ player.p3d }} % chance of winning ${{ player.x3d }} {% endif %} |
{% if player.p4a > 0 %} a {{ player.p4a }} % chance of winning ${{ player.x4a }} {% endif %} {% if player.p4b > 0 %} a {{ player.p4b }} % chance of winning ${{ player.x4b }} {% endif %} {% if player.p4c > 0 %} a {{ player.p4c }} % chance of winning ${{ player.x4c }} {% endif %} {% if player.p4d > 0 %} a {{ player.p4d }} % chance of winning ${{ player.x4d }} {% endif %} |